if (the hilite of cast "asphalt" = 0) and (the hilite of cast "terrazzo" = 0) and (the hilite of cast "wood" = 0) and (the hilite of cast "tile" = 0) and (the hilite of cast "extremetemp" = 0) and (the hilite of cast "noisereduction" = 0) and (the hilite of cast "floorprotection" = 0) and (the hilite of cast "cushionload" = 0) then
set the visible of sprite 54 to 1
set the visible of sprite 55 to 1
end if
end if
if the hilite of cast "wood" = 0 then
if (the hilite of cast "asphalt" = 0) and (the hilite of cast "terrazzo" = 0) and (the hilite of cast "wood" = 0) and (the hilite of cast "tile" = 0) and (the hilite of cast "metalchips" = 0) and (the hilite of cast "extremetemp" = 0) and (the hilite of cast "noisereduction" = 0) and (the hilite of cast "cushionload" = 0) then
set the visible of sprite 50 to 1
set the visible of sprite 51 to 1
end if
end if
if the hilite of cast "wood" = 0 then
if (the hilite of cast "asphalt" = 0) and (the hilite of cast "terrazzo" = 0) and (the hilite of cast "wood" = 0) and (the hilite of cast "tile" = 0) and (the hilite of cast "noisereduction" = 0) and (the hilite of cast "floorprotection" = 0) and (the hilite of cast "cushionload" = 0) then